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Here is a list of the new moves that have been introduced in the Kaijuria Region.

New Moves: Edit

Jolt Impound: Edit

Type: Electric

Base Power: 120

Accuracy: 100%

PP: 5

Physical

Effect: Jolt Impound inflicts damage and lowers the user's Defense and Special Defense by one stage each. This move has a 10% chance of paralyzing the target.

Description: The user slams into the target, shocking them with their natural electric energy. This lower the user's Defense and Special Defense. It may also paralyze the target.

Hone Mind: Edit

Type: Psychic

Base Power: N/A

Accuracy: N/A

PP: 15

Status

Effect: The user raises its Special Attack and Accuracy by one stage each.

Description: The user sharpens its mind to boost its Special Attack stat and Accuracy.

Glitter Punch: Edit

Type: Fairy

Base Power: 75

Accuracy: 100%

PP: 15

Physical

Effect: Deals damage and has a 10% chance to confuse the target.

Description: The target is punched by a fist charged with Fairy energy. It may also confuse the target.

Zigg-Zag: Edit

Type: Fairy

Base Power: 140

Accuracy: 90%

PP: 5

Physical

Effect: Inflicts damage and lowers the user's Attack stat by two stages.

Description: The user zigzags forward, body slamming the target while riding on a bridge of light. The recoil harshly lowers the user's Attack stat.

Signature Moves: Edit

Glowing Root: Edit

Bioshinoko's signature move.

Type: Grass

Base power: 75

Accuracy: 100%

PP: 15

Physical

Effect: Deals damage and has a 40% chance to badly poison target.

Description: The user strikes the target with an energized root, which may irradiate the target, badly poisoning them.

Infesting Burn: Edit

Aguiruswarm's signature move.

Type: Fire

Base Power: 100

Accuracy: 95%

PP: 10

Special

Effect: Deals damage and has a 50% chance to burn the target. Lowers the user's Speed by one stage.

Description: The user sprays a burning liquid at its foe, which may burn the target. However, it also lowers the user's Speed stat.

Healing Wave: Edit

Tsurodan's signature move.

Type: Water

Base Power: 60

Accuracy: 100%

PP: 15

Special

Effect: Deals damage and 3/4 of the damage dealt will be restored to the user as HP.

Description: The user conjures up mystical waters to wash over itself and the target. This damages the target and heals the user.

Exer-Dance: Edit

Naturemees' signature move.

Type: Ghost

Base Power: N/A

Accuracy: N/A

Priority: +2

PP: 10

Status

Effect: Takes one turn to charge. If the user is hit on this turn, the user attacks the opponent with a move equal to the BP of the move it was hit with, and transforms into its other form. If the user is not hit, they gain +1 Atk, +1 SpA, and +1 Speed.

Description: The user engages in a cheerful dance. If the user is hit while dancing, it lashes out at the opponent in anger. If it finishes the dance, it boosts its own Atk, Sp. Atk, and Speed stats.

Fairy Wave: Edit

Mothallegro's signature move.

Type: Fairy

Base Power: 80

Accuracy: 100%

PP: 15

Special

Effect: Deals damage and has a 30% chance to raise all of the user's stats by one stage.

Description: The user taps into its mythical powers and unleashes waves of energy to strike the opponent. This may also raise all the user's stats at once.

Nuclear Breath: Edit

Gosaurujira's signature move.

Type: Fire

Base Power: 95

Accuracy: 100%

PP: 10

Physical

Effect: Deals damage. This move is both Fire and Dragon types, dealing damage with whichever type would deal more damage to the opponent (however, only Fire-type Pokemon receive STAB), and calculates damage using the user's Attack and the opponent's Special Defense stat. It also has a 30% chance to burn or paralyze the target.

Description: The user attacks with its immensely hot breath. This move is Fire and Dragon type simultaneously. This attack does Special damage. It may also burn or paralyze the target.

Shell Wave: Edit

Kamegameren's signature move.

Type: Water

Base Power: 100

Accuracy: 90%

PP: 10

Physical

Effect: Deals damage. This move is both Water and Ice types, dealing damage with whichever type would deal more damage to the opponent (however, only Water-type Pokemon receive STAB). It also has a 20% chance to raise the user's Def. and Sp. Def by one stage each.

Description: The user retracts into its shell and rams the target with an icy blow. This move is Water and Ice type simultaneously. It may also raise the user's Def and Sp. Def stats.

Earth-Shattering Impact: Edit

Sentaidorah's signature move.

Type: Dragon

Base Power: 120

Accuracy: 100%

PP: 5

Special

Effect: Deals damage. This move is both Dragon and Ground types, dealing damage with whichever type would deal more damage to the opponent (however, only Dragon-type Pokemon receive STAB). If this move KO's a Pokemon, the user can't move next turn.

Description: The user unleashes a magnificent bolt of energy from its mouth that shakes the earth. This move is Dragon and Ground type simultaneously. If the user KO's a target, it cannot move next turn.

Roaring Harmony: Edit

Dolcedale's signature move.

Type: Ice

Base Power: 80

Accuracy: 100%

PP: 10

Special

Effect: Deals damage and has a 10% chance to cause sleep.

Description: The user bellows from deep inside its body, unleashing a powerful sound wave at its opponents. It may also induce sleep.

Punk Beat:Edit

Glitzfeld's signature move.

Type: Dark

Base Power: 25

Accuracy: 100%

PP: 20

Physical

Effect: Deals damage. Hits once for every unfainted member of the user's party, up to six times. This is a sound-based move, and thus does not make contact.

Description: The user calls on the power of its allies to unleash a sink punk beat that damages the target. The more party Pokemon, the greater the number of attacks.

Kaiju Moves:Edit

Burning Vines:Edit

Kaiju Corruption Venusaur's signature move.

Type: Grass

Base Power: 15

Accuracy: 100%

PP: 20

Special

Effect: The user traps the opponent with burning vines. Every turn, the opponent is damaged by 1/8, with 1/2 of the damage dealt being restored to the user as HP. Inflicts damage for 2-5 turns.

Description: The user traps the target with leeching vines for two to five turns.

Stone Fire:Edit

Kaiju Corruption Charizard's signature move.

Type: Fire

Base Power: 100

Accuracy: 90%

PP: 10

Special

Effect: Deals damage. If this move misses, the user sustains damage equal to half their total HP, rounded down.

Description: The user charges past the opponent and sears them with a fire hot enough to melt stone. If this move misses, the user sustains crash damage.

Enrapturing Snare:Edit

Kaiju Corruption Blastoise's signature move.

Type: Dark

Base Power: N/A

Accuracy: N/A

Priority: +4

PP: 10


Status

Effect: All attacks are redirected toward the user. If the user was already the target of an attack, it lowers the opponent's attack and special attack by two stages. This move does not protect the user.

Description: The user lets out a charm that makes the user the center of attention. If the user was already the target, it lowers the opponent's attack and special attack by two stages.

Rock Crusher:Edit

Kaiju Corruption Tyranitar's signature move.

Type: Rock

Base Power: 90

Accuracy: 100%

PP: 10

Physical

Effect: Deals damage and has a 10% chance to make the target flinch.

Description: The user smashes the target with rocks. This may make the target flinch.

Meteor Punch:Edit

Kaiju Corruption Aggron's signature move.

Type: Fighting

Base Power: 130

Accuracy: 60%

PP: 5

Physical

Effect: Deals damage. If this move hits, it raises the user's Attack stat by one stage.

Description: The user punches the target as if their fist was a meteor. This raises the user's Attack stat if it hits.

Ice Bomb:Edit

Kaiju Corruption Abomasnow's signature move.

Type: Ice

Base Power: 60

Accuracy: 100%

PP: 20

Physical

Effect: The user deals damage to the target. This move's power doubles if the user is in Hail.

Description: The user hurls a giant ball of ice at the target using its fists. The power of this move doubles in Hail.

Updated Moves: Edit

Move Tutor Moves: Edit